A 3D generalist (and why this is not shameful)
In this post I explain why companies can benefit from a 3D generalist, instead of focusing on the old boundaries of job descriptions.
In this post I explain why companies can benefit from a 3D generalist, instead of focusing on the old boundaries of job descriptions.
I sometimes get into discussions where people are choosing between real-life footage or animations. I always like to combine the two of them together, if given the chance! But why choose animations over real life footage? And why choose real life footage over animations? These are some things computer graphics…